City of the sea, Cherbourg
In the same way that since the 1950s we have been talking about the ‘conquest’ of space, we can also speak of the exploration of the abyssal depths. The courage and determination of the great explorers tells us about the considerable difficulty of diving to great depths.
The new layout of the permanent exhibition pavilion at the City of the sea in Cherbourg echoes these extreme conditions. Our project deploys an entirely new visit from top to bottom, in a landscape in progressive transformation, simulating a descent into the depths. In this new visit, we have chosen to intertwine contemplation with hands-on experience and to alternate sensitive and playful approaches. Here, emotion and curiosity, awakening and understanding become one. The new fluidity of the spaces, made up of curves and slides, large open spaces and small cavities, are completed by the immersive force of installations such as the big fault, a real surprise in the visit. Luminous atmospheres, multimedia and large graphic panels generate interior landscapes in the scenography, enveloping the visit.
Project
Museographic reorganization of the permanent exhibition of The City of the sea, Cherbourg
Location
France, Cherbourg
Tender
Public
Surface
1 500 m²
Team
Projectiles, architect + scenograph (project manager)
Encore, graphic design
No design, multimedia
Atelier Hervé Audibert, lighting design
Anne Bourdais & Virginie Pivard, museography
Evp ingénierie, structure engineering
B52, fluids engineering
Bmf, construction economics
Client
Communauté Urbaine de Cherbourg
Stage
COMPETITION 2014
© Projectiles
© ArtefactoryLab
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