Saint-Malo Maritime History Museum
The Maritime History Museum of Saint-Malo is conceived as ‘a museum in the air’, a museum-belvedere, an icon-observatory. It is a new emblem in the heart of the city which extends over a multiple usage site. The scenography designed by Projectiles is in dialogue with the architecture of Kengo Kuma and Associates and its immediate and distant territory. It deploys the collection in a graduation of openness towards the city, from top to bottom, from the most open to the most immersive.
A museum that talks about people of the sea
Three museum atmospheres guided by a single desire: to be a museum for people. The tour is in three stages, divided among the three floors of the building dedicated to the permanent collection. Each ensemble takes on its own scenographic mode while maintaining a constant dialogue between objects and visitors as a common point. The staging also refers to the structure of boats. It divides the collection over the three levels deploying three interior landscapes.
The upper level: the belvedere
The highest level brings together the immediate horizons, the local territory and the people who live and work within it.
The ‘Faces of the Sea’ is a media mechanism that presents the faces of seafarers by temporarily associating them with the faces of visitors. This introductory experience heralds the spirit of the museography from the very beginning of the tour.
Functioning as a belvedere, the spaces are oriented towards the characteristic viewpoints of the area in relation to the themes addressed: the coast, the port, the city, the walled-city and the open sea. Their settings project the visitor's intimacy towards the immensity of the Malouin territory.
The middle level: the enhanced bridge
The middle level presents the horizons of elsewhere, characterised by a unique and open layout, with variations. Like the bridge of a ship travelling around the world, the scenography transports the visitor to distant lands, through a series of rooms specific to each destination. A giant planisphere presents historical maritime routes using a dynamic, interactive digital process.
The lower level: the immersions
The lower level presents immersions in a linear narrative where events follow one another: war, booty, heroes, sunken treasures. This sequence leads to a large immersive space dedicated to underwater archaeology.
A museum that talks about people of the sea
Three museum atmospheres guided by a single desire: to be a museum for people. The tour is in three stages, divided among the three floors of the building dedicated to the permanent collection. Each ensemble takes on its own scenographic mode while maintaining a constant dialogue between objects and visitors as a common point. The staging also refers to the structure of boats. It divides the collection over the three levels deploying three interior landscapes.
The upper level: the belvedere
The highest level brings together the immediate horizons, the local territory and the people who live and work within it.
The ‘Faces of the Sea’ is a media mechanism that presents the faces of seafarers by temporarily associating them with the faces of visitors. This introductory experience heralds the spirit of the museography from the very beginning of the tour.
Functioning as a belvedere, the spaces are oriented towards the characteristic viewpoints of the area in relation to the themes addressed: the coast, the port, the city, the walled-city and the open sea. Their settings project the visitor's intimacy towards the immensity of the Malouin territory.
The middle level: the enhanced bridge
The middle level presents the horizons of elsewhere, characterised by a unique and open layout, with variations. Like the bridge of a ship travelling around the world, the scenography transports the visitor to distant lands, through a series of rooms specific to each destination. A giant planisphere presents historical maritime routes using a dynamic, interactive digital process.
The lower level: the immersions
The lower level presents immersions in a linear narrative where events follow one another: war, booty, heroes, sunken treasures. This sequence leads to a large immersive space dedicated to underwater archaeology.
Along the route of the permanent collection, certain showcases are equipped and enhanced by mediations in dialogue with the objects on display. The advent of new technologies in the tools of mediation and transmission of knowledge has brought a growing demand from the public. Many of them say they are frustrated to go and see an exhibition. They also want to touch, hear, manipulate, interact and play with the museographic works, expressing a desire to become the actors of their own visit. The visitors are able to re-appropriate the multiple participatory experiments proposed, strengthening the appeal of the museographic collections. They are also able to renegotiate their engagement around the themes developed in order to converge towards a space of experience.
The sea is featured everywhere, and maritime epics are skilfully combined to create a coherent and abundant itinerary that preserves the spirit of navigation within an open and welcoming space.
Project
Museum and stage design of Saint-Malo Maritime History Museum
Location
France, Saint-Malo
Tender
Public
Surface
2 600 m2
Team
Projectiles, museographer (project manager)
Cl design, graphic design
Lundi 8, multimedia design
Atelier Hervé Audibert, lighting design
Tpf ingénierie, all trades engineering
Adequat, construction Economics
Client
City of Saint-Malo
Stage
COMPETITION 2018
CONCEPT DESIGN 2019 → 2020
CONSTRUCTION 2021 → 2023
IN USE 2023
© Projectiles
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